Modern Era introduces refined goods, so the value of the respective good is added to the base value (for example for Modern Era it is the base value of Modern Era, which is 6.5 + the base value of Colonial Era - 5, hence the total value of 11.5). The base value starts at 2.5 in Bronze Age and increases by 0.5 with each era. Similarly, re-refined goods have their own value + the value of the respective refined good. Refined goods have a base value + the value of the good put in to produce it. Goods have different values depending on the era they are from. Of course you don't get any ranking points if you have lost your battle, or if you have 0 point (more damages on your side compared to the value of the damages caused to the enemy.) The amount of ranking points that you get from a battle is:Īll battles are counted and there are no exceptions. Value of Forge Points that have been put in to build it up, up to the current level (summarized).īelow you can see a detailed explanation of each factor.Value of goods that need to be spent to build it initially.Standard building value - a value of a normal building from the same era and of the same size.The ranking value of a GB consist of 3 parts: Buildings points All the buildings in the game have a points value calculated basing on their size, era and type (event and premium buildings are a bit more valuable than other, standard buildings). The goods values differ depending on their age (the higher the age, the higher the value). The only exception is trading - goods spent there are not counted towards the ranking (to avoid possible abuses). Goods spent Whenever a good is spent, its point value is added to the ranking (research tree, Great Buildings, sector negotiation and so on). Battle points All the battle points (from all battles you fight) count towards the ranking.
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